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  1. #31
    Moderator T!cK's Avatar
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    Re: SurfTimer Reworking

    Quote Originally Posted by unt0uch4bl3
    Fine that wouldn't be hard to add, but it wwoukd be such a pain adding and removing people iin general with so few surftimer admins

    You know, I'm gonna add the way I'm doing it now and we'll see what happens. It takes a second to disable it

    Of course, it may all work out.

    And as for adding people to use it we could get them to apply on forums.

  2. #32
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    Re: SurfTimer Reworking

    and that would make more ppl use the dorum which is good in any way

  3. #33
    Administrator unt0uch4bl3's Avatar
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    Re: SurfTimer Reworking

    Lol you guys always have a good excuse.
    Well ill consider it. Is all the work adding people really worth it...
    Because it would be pretty harmlesss ... I think
    There are already big limitations upon that command. Unusable during the first 30 seconds, has a cool down time of 15 seconds..

  4. #34
    Recruit .Eric's Avatar
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    Re: SurfTimer Reworking

    What if you just had the !teleport command disable when in jail?
    shouldnt be to hard.
    It would just be a third type of zone.

    You would have the start zone, where the timer starts.
    The end zone where the timer ends.
    And the jail zone, where the !teleport command doesnt work.

  5. #35
    Administrator unt0uch4bl3's Avatar
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    Re: SurfTimer Reworking

    Quote Originally Posted by .Eric
    What if you just had the !teleport command disable when in jail?
    shouldnt be to hard.
    It would just be a third type of zone.

    You would have the start zone, where the timer starts.
    The end zone where the timer ends.
    And the jail zone, where the !teleport command doesnt work.
    And a zone where every single stage begins... plus don't forget there are maps with multiple jails... just not worth it.

  6. #36
    Moderator T!cK's Avatar
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    Re: SurfTimer Reworking

    Quote Originally Posted by unt0uch4bl3
    Lol you guys always have a good excuse.
    Well ill consider it. Is all the work adding people really worth it...
    Because it would be pretty harmlesss ... I think
    There are already big limitations upon that command. Unusable during the first 30 seconds, has a cool down time of 15 seconds..

    It's just extra work for admins, and if you want I will take responsibility for adding new people. It won't be a lot of people just people who are real speed surfers.

  7. #37
    Regular Poster Explizit's Avatar
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    Re: SurfTimer Reworking

    Wow, I think this is a much better and improved surf timer and im looking forward to it being done. Nice job untouchable

  8. #38
    Administrator unt0uch4bl3's Avatar
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    Re: SurfTimer Reworking

    Finished adding bonuses - wow that was gay. Should have really left them out... who the duck gives a shit about these bonuses.

    Next = ranks... then player control menus... and then a bunch of major tweaking and i think that will bring things to a close.

  9. #39
    Recruit .Eric's Avatar
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    Re: SurfTimer Reworking

    yeah...what the duck, guys.

  10. #40
    Administrator evolv's Avatar
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    Re: SurfTimer Reworking

    You are simply the best. Accept now I have to redo all the surf timer locations :evil: :twisted:

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