Ah thank you so much. silky smooth now.
Ah thank you so much. silky smooth now.
Add triggers, it's damn annoying to test without.
Hello all, here is a prerelease version with triggers and links between stages: https://dl.dropboxusercontent.com/u/...prerelease.bsp
Im pretty much done now, I'm just going to wait a couple days and make sure everything is working correctly. The map will probably remain the same from now until I put it on gamebanana, but I just want to be sure. I never ended up working on a bonus since I am out of ideas after working on this for about a month solid. Lastly, I dont know exactly what trigger are required for the surf timer; do I need start and end triggers for each plus map_start/end, or just the stages.
Thank you everyone for your support and guidance. It was super fun to make this map.
i actually really enjoyed that, good job
pretty sweet map. everything looks good to me.
Stage 6 is simply amazing. All of the other stages are, too, but 6 is my favorite out of all of them.
Surf: 9/10
The surf ramps are done well and placed in the right areas to ensure that it flows and that it's fun.
Aesthetic: 7/10
For a map with absolutely no coloration in it, this looks amazing. The shades of the different textures and the lighting really make this work. This doesn't look as good as surf_polygon, but it is visually appealing for similar reasons.
Flow: 8/10
The surf in this map is amazing. It's fun, it's fast-paced and it flows really well. Apart from a few awkward flicks, this map has perfect surf. Also, this map has gained all of my respect for having a climatic ending.
Fun: 10/10
This map was really fun, it had a wide variety of obstacles and required quite a bit of timing and precision. Stage 6 was one of the most fun stages I've ever played.
Overall: 8.5/10
Fantastic map, I look forward to seeing what other projects you make in the future.
You need a trigger_multiple on each start platform and one at the end platform of the final stage.
Very fun btw! I really liked s4 and the rest were all quite enjoyable. Only real thing I'd change is making s1 a bit easier (I don't think noobs will be able to get to the third ramp)
You don't have to add any start/endzones to your map is they are in a rectangular shape. Only if your startzone is odd like a triangle then it'd be great if you make a trigger in the same shape.
Btw this looks better than polygon.
Awesome map, the surf is EXTREMELY fun. 10/10
03:14 - MIKE: you should have fucking warned me
03:14 - MIKE: now you have to buy me a new desk
03:14 - MIKE: cause the boner i got smashed right through it
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